![]() ![]() Being a space sim veteran, I chose simulation, but later abandoned this for arcade. You have two choices: simulation or arcade. I’d encourage you to start a few new games early on and play each ship to determine which fits your style of play the best.Īfter picking a name and choosing a ship, you’re immediately thrust into the depths (pun intended) of the game. Later, after an hour or so of gameplay, I changed my mind and went with the combat model. I have always been the sort that loves to exploit trade and the economy in games to rise to the top financially, so I figured this was the best route for me. I typically agonize over this choice but eventually chose the one made for trade. You have a choice of 3 different ships, each with their strengths and weaknesses. Moving past the intro, I found myself at the typical character building area where you choose a name and a ship type. I later discovered on the game’s store page that you can purchase the soundtrack for an additional $6 which is a nice option. What impressed me the most about the intro (as well as the rest of the game) was the high quality music that accompanied it. Typically I skip these, because I’m eager to play the game because and can’t be bothered with things like storyline or context. ![]() Jumping into the game, I decided to watch the opening cinematic. I’d say I was cautiously optimistic with this one. I enjoyed the “Aquanox” titles from the early 2000’s, and I have always been a fan of space simulators (Internet fist bump to “Freelancer” fans). ![]() With it selling on Steam for a relatively reasonable price and it being in the seldom seen underwater / submarine genre, I was a bit guarded going into it.
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